CGI (ART) 321: Computer Modeling and Design I.
4 hours (2, lecture; 2, lab), 3 credits. An introduction to the theory and practice of two- and three-dimensional modeling and rendering. Exploration of mathematical and design concepts in the lecture room, on the computer, and in the studio. Topics to include primitive objects, transformations, curve creation and manipulation, symmetries, surface creation and modification, basic rendering. PREREQ: CGI (ART) 221 or MAT 172, together with any hands-on microcomputer course. Note: May be substituted for a CIS elective in the Computing and Management major.
Last modified: 3/11/2015